Fight players anywhere outside banks, and get random gear by command
Player Combat Across the World
Every tile of the world outside the bank safe zones is open to player combat at any combat level, and every area is multi-combat.
A safe zone covers the tiles within three steps of a bank booth, a bank chest or a banker. Developers can switch the safe zones off and on with ::safezones, and every player online hears of it. The safe zones are on each time the server starts.
Drops
- Items dropped on the death of a player, a bot or an NPC appear to every player at once.
- Every other tradeable drop shows to everyone within a second, where it took a minute.
- An untradeable drop shows only to its owner and vanishes after 3 minutes.
Q-pea Takes Its Name
- The login screen shows the Q-pea title picture.
- The window title and the login, loading and error texts name Q-pea.
- 90 examine texts of items, NPCs and objects and 6 interface texts name Q-pea. The game's guide is now the Q-pea Guide.
- The bank title and the bankers' greeting name Q-pea.
Random Gear and the Command Tab
The quest tab lists the player commands, and a click runs one.
Random commands
- ::ranarmor fills every equipment slot with a random wearable item, with no level requirement. A two-handed weapon empties the shield slot, and arrows, bolts and knives come in a stack of 100 to 15,000.
- ::ranmelee, ::ranrange and ::ranmage set up a random loadout for each combat style.
- ::raninv fills the inventory with food and potions, noted ones in stacks of 5 to 2,000.
- ::ranbank fills the bank with random tradeable items, 1 to 2,000 of each.
- ::ranstats sets every skill to a level from 1 to 99, with Hitpoints at 10 or more.
- ::ranall runs all of them at once, and ::ranbook switches to a random spellbook.
::cleaninv and ::cleanbank empty the inventory and the bank.
Every bot logs in wearing random gear.
Items
The gas mask counts as a full helmet and hides your head and beard.
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